Comic 101 - Typical Mario Maker
Tuesday, the 10th of November at 3:59 PM, 2015
Typical Mario Maker
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Author Notes:
Hindbodes edit delete
Hindbodes
I bought an entire Wii U recently because I really wanted this game. This game is not perfect, but I can hardly imagine what Nintendo could do to make it much better. Well, aside from certain parts of the level editor...
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User comments:
Seabiscuit
Hahahah! Mario would be so much more interesting if this happened ;)
MadJak91 edit delete reply
MadJak91
You know, this has been a staple from the very beginning when creating levels was about hacks and ROMs.
People love to put invisible blocks like that to prevent you from making the most obvious jump...
Hindbodes edit delete reply
Hindbodes
Yeah, and it's really annoying because I don't want Mario to die.
Hindbodes edit delete reply
Hindbodes
I'm switching to making Romhacks. Nintendo's Mario Maker suite screwed up.
MadJak91 edit delete reply
MadJak91
Yeah. Try rom hacks. To be honest a lot of them are complete BS that requires super human reflexes and the utmost knowledge of glitches but... Many hacks are cool as well.
Hindbodes edit delete reply
Hindbodes
I know plenty of it from watching raocow. At first, I was completely thrown off by how Super Mario World actually works, especially with the powerups and HUD. "...and why the hell is there an American assball player charging at Mario? Is that real?"
MadJak91 edit delete reply
MadJak91
lmao, well some hacks are outright weird :D
So... What is the plan? Are you going to look for editors capable of messing with the ROMs or are you going for straight assembly editing? Or HEX editing? In which case good luck and you might have the skills for that :D
Hindbodes edit delete reply
Hindbodes
I'll download the level editor.
MadJak91
Lunar World? I think that is the one. Not sure.
You kinda make me think about getting into Fire Emblem hacking (I tried already) but no time :/
Hindbodes
Yeah, its real name is Lunar Magic. Currently. Every forum and video I've seen strongly recommends using Lunar Magic. It might actually come very naturally to me, I'm looking forward to it.
Although it's not my preferred version of Mario, I much prefer the SMB3 tile set and appearance over Super Mario World. (Or at least I did back in Mario Maker.) I have never played the original games. Especially not on a console.
MadJak91
There is also Super Mario Bros. X
https://rpgmaker.net/engines/smbx/
But I have zero experiences with it. Still, maybe something worth looking into.
Not that I worked with Lunar Magic (only patching IPS patches) but it looks slightly confusing, haha.